New tutorial: importing resources to editor

Part of the problems in dealing with the SWAT 4 level editor is that it accepts only a narrow range of file formats when importing custom content. I just created a tutorial which should finally provide an universal way of importing static meshes from any Unreal engine game to SWAT 4. No Max/Maya licences required.

Read it here: http://induktio.net/wiki/Importing_resources
:o
Great work. Hopefully it will help some people out. :)

Also moved to tutorials forum.
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