it's been some time I was thinking about writing something like this down, but finally today's Bupy's taser rushing made me to do it. (No offence here)
There are a couple of things I wish we had cleared, because I feel that the overall tactic improvement might be the result of it. I have a couple of things in mind. When you are actually replying to any of those, make sure you point out which topic are you referring to, so it doesn't turn out to be messy.
Topic Number #1 - Taser Rushing
This is long way discussed topic, yet I feel like posting it here. I was really surprised that Bupy today (it is not only Bupy for sure, he is good player) taser rushed like it wasn't raining at all. When I told him that this is not part of ETS style, he replied something like "umm, huh", which had me face-palmed at some point. His question that followed made me unsure of my answer though "What if I am 100% sure (that there is not more than one suspect and bug will not happen)?".
I don't really see taser or pepper spray as something you should use against armed suspects or suspects at all. It can be so when suspect is already affected by any grenade, ! still ! I see punch as a much safer solution (in case suspect is already affected). In case that bug happens and suspect doesnt want to go down after a few punches, taser thingy can go and take its 5 seconds of fame. Otherwise I am aware that taser is not that kind of thing I would see in pocket of every member of my team. One taser per team is enough (unless the officer is taken down of course, lol). Still, I see command "everyone take taser" as a mistake.
After all, taser is not realistic at all. It is only the game that makes it so powerful. I am pretty sure that if you tried pepper spraying or tasing a suspect that is armored in real life (and might not even know about you what so ever), you would end up being dead. Check this: https://www.youtube.com/watch?v=be78uvNtAkY Imagine he had gun. He would have shot them both. That is not the only video online, you can lookup more.
Topic Number #2 - Leaders deciding ammo type
For me, already for some time a strange way of deciding equipment of your team. Why are you doing this? And - if I don't order FMJ/JHP, why the hell do you ask?
Those two questions are giving me headache recently. It is not that I am being asked this question, it is that I ask this myself.
- FMJ and JHP does not differ that much - go and try to convince me that I am mistaken; I have played this game for many years now and I sense that the real difference is only in papers
- Using only FMJ or JHP creates potential for the player to become better in many aspects - you know what the suspect can handle, easier to shoot weapon out of hands, shooting runners to legs etc
I have not changed FMJ to JHP for over a year now. And guess what.
- I can survive without bigger issues
- I can kill any suspect easily
- I know I can shoot runner to leg and he wont go down
- I can shoot suspect weapon out of his hands when there is time enough
- I never forget to switch FMJ/JHP like most do and then often cry about
- I never shot through the suspect and hurt/killed someone
Topic Number #3 - Why kill when shooting?
Bum, there it goes, shots fired. Your first though? Go and head-shot. This is no Counter Strike. You only need to insta-kill suspect if he is aiming at civilian, if you even touch him or come closer, mission fails.
If there is a suspect shooting at you, most players don't hesitate and take the suspect down without change of him surviving.
It is not so long time ago I made a research about percentage success of shooting suspect's weapon out of their hands or hitting legs. It was pretty successful after all. There is about 50% chance that if you hit suspect's elbow, his weapon will fall off. This works even if he is aiming. In my opinion, you should try that more. Insta-kill is easy, but try to disarm suspect using your own weapon when the situation needs it the most.
You might argue that it is not safe, what so ever. It is. Most weapons have stopping power, especially when hitting arms and legs. I cant say I would die because I tried to shoot off suspect weapon.
So, yea. In my opinion, you should try not to kill and use your weapon wisely. If it is possible, try to hit elbow and shoulder first before you go for head.
Topic Number #4 - Wedges - By SilentHunter
I think I don't have to explain that.
We should take only as much wedges as we are planning to use. Why all team need to take a wedge? We can bring more useful nades.
Topic Number #5 - Shooting runners - By Gas
Don't shoot runners.If a suspect is running away in a complete opposite direction, let him be, no reason to get a penalty for no reason.Unless you can just shoot him in the leg, go ahead, but if you are not experienced or fast enough, don't shoot at all.If the suspect is running towards you, you need to be fast because when he gets a bit close,he will aim and try to shoot, that's the moment when you need to take him down.
Topic Number #6 - Got something on your mind?